Module animate

Module animate 

Source
Expand description

Animations

Re-exports§

pub use easing::Bezier;
pub use easing::Easing;
pub use easing::Linear;
pub use easing::Spring;
pub use easing::Step;
pub use easing::StepPosition;

Modules§

easing
The Easing trait and the built-in easing functions.

Structs§

Animation
The main animation struct
KeyFrame
Holds the style properties for a keyframe as well as the easing function that should be used when animating towards this frame
KeyFrameProp
Holds a resolved prop, along with the associated frame id and easing function

Enums§

AnimStateCommand
Commands to control the state of an animation
AnimStateKind
Represents the different states an animation can be in.
KeyFrameStyle
Defines whether the style in a key frame should be stored in the frame or it it should be pulled from the computed style
RepeatMode
The mode to specify how the animation should repeat. See also Animation::advance
ReverseOnce
Holds the allowance and state of the reverse once property of an animation. Reversing an animation is attempted when animation is being removed or hidden.