Expand description
Animations
Re-exports§
pub use easing::Bezier;pub use easing::Easing;pub use easing::Linear;pub use easing::Spring;pub use easing::Step;pub use easing::StepPosition;
Modules§
- easing
- The Easing trait and the built-in easing functions.
Structs§
- Animation
- The main animation struct
- KeyFrame
- Holds the style properties for a keyframe as well as the easing function that should be used when animating towards this frame
- KeyFrame
Prop - Holds a resolved prop, along with the associated frame id and easing function
Enums§
- Anim
State Command - Commands to control the state of an animation
- Anim
State Kind - Represents the different states an animation can be in.
- KeyFrame
Style - Defines whether the style in a key frame should be stored in the frame or it it should be pulled from the computed style
- Repeat
Mode - The mode to specify how the animation should repeat. See also
Animation::advance - Reverse
Once - Holds the allowance and state of the reverse once property of an animation. Reversing an animation is attempted when animation is being removed or hidden.